CLASS blo net/minecraft/block/TorchBlock FIELD d BOUNDING_SHAPE Lclt; METHOD (Lbft$c;)V ARG 1 settings METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbaf;