CLASS none/apk net/minecraft/block/BlockPillar FIELD c AXIS Lnone/ata; METHOD (Lnone/ayr;)V ARG 0 material METHOD (Lnone/ayr;Lnone/ays;)V ARG 0 material ARG 1 color METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a applyRotation (Lnone/asm;Lnone/apl;)Lnone/asm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asn; METHOD e serializeState (Lnone/asm;)I ARG 0 state METHOD u getStackFromState (Lnone/asm;)Lnone/aes; ARG 0 state