CLASS bmq net/minecraft/block/Block CLASS bmq$a NeighborGroup FIELD a self Lbvo; FIELD b other Lbvo; FIELD c facing Lfa; METHOD (Lbvo;Lbvo;Lfa;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bmq$b OffsetType CLASS bmq$c Settings FIELD a material Lclj; FIELD b materialColor Lclk; FIELD c collidable Z FIELD d soundGroup Lbrt; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i slipperiness F FIELD j dropTableId Lqt; FIELD k dynamicBounds Z METHOD (Lclj;Lclk;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbmq$c; METHOD a slipperiness (F)Lbmq$c; ARG 1 slipperiness METHOD a strength (FF)Lbmq$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbmq$c; ARG 1 luminance METHOD a copy (Lbmq;)Lbmq$c; ARG 0 source METHOD a sounds (Lbrt;)Lbmq$c; ARG 1 soundGroup METHOD a of (Lclj;)Lbmq$c; ARG 0 material METHOD a of (Lclj;Lbbb;)Lbmq$c; ARG 0 material ARG 1 color METHOD a of (Lclj;Lclk;)Lbmq$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbmq$c; METHOD b strength (F)Lbmq$c; ARG 1 strength METHOD b dropsLike (Lbmq;)Lbmq$c; ARG 1 source METHOD c ticksRandomly ()Lbmq$c; METHOD d hasDynamicBounds ()Lbmq$c; METHOD e dropsNothing ()Lbmq$c; FIELD a FACINGS [Lfa; FIELD b FULL_CUBE_SHAPE_CACHE Lcom/google/common/cache/LoadingCache; FIELD c SOLID_MEDIUM_SQUARE_SHAPE Lcsv; FIELD d SOLID_SMALL_SQUARE_SHAPE Lcsv; FIELD e slipperiness F FIELD f defaultState Lbvo; FIELD g dynamicBounds Z FIELD h dropTableId Lqt; FIELD i translationKey Ljava/lang/String; FIELD j cachedItem Lbbz; FIELD k FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfe; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbrt; FIELD s material Lclj; FIELD t materialColor Lclk; FIELD u stateFactory Lbvp; FIELD v collidable Z METHOD (Lbmq$c;)V ARG 1 settings METHOD R_ getOffsetType ()Lbmq$b; METHOD S_ canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcsv; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbvo; ARG 0 stateId METHOD a getPlacementState (Lbai;)Lbvo; ARG 1 ctx METHOD a addStacksForDisplay (Lbav;Lfj;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lbbz;)Lbmq; ARG 0 item METHOD a buildTooltip (Lbce;Lbgw;Ljava/util/List;Lbdm;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbgw;Lail;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbgw;Lev;Lbvo;)Lbce; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbhf;)Z ARG 1 explosion METHOD a afterBreak (Lbhm;Lawb;Lev;Lbvo;Lbtr;Lbce;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a onProjectileHit (Lbhm;Lbvo;Lcrx;Lail;)V ARG 1 world ARG 2 state ARG 3 hitResult ARG 4 entity METHOD a dropExperience (Lbhm;Lev;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbhm;Lev;Lail;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbhm;Lev;Lail;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbhm;Lev;Lbce;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbhm;Lev;Lbhf;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbhm;Lev;Lbvo;Laiu;Lbce;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbhm;Lev;Lbvo;Lawb;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbhn;Lev;Lbvo;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbhp;)I ARG 1 world METHOD a isSolidSmallSquare (Lbhp;Lev;Lfa;)Z ARG 0 world ARG 1 pos ARG 2 side METHOD a canConnect (Lbmq;)Z ARG 0 block METHOD a getLuminance (Lbvo;)I ARG 1 state METHOD a calcBlockBreakingDelta (Lbvo;Lawb;Lbgw;Lev;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbvo;Lbai;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbvo;Lbgu;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a getAmbientOcclusionLightLevel (Lbvo;Lbgw;Lev;)F ARG 1 state ARG 2 view ARG 3 pos METHOD a allowsSpawning (Lbvo;Lbgw;Lev;Laip;)Z ARG 1 state ARG 2 view ARG 3 pos ARG 4 type METHOD a canPlaceAtSide (Lbvo;Lbgw;Lev;Lcnn;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbvo;Lbgw;Lev;Lcsg;)Lcsv; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD a getWeakRedstonePower (Lbvo;Lbgw;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbvo;Lbhm;Lev;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbvo;Lbhm;Lev;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbvo;Lbhm;Lev;Lail;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbvo;Lbhm;Lev;Lawb;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbvo;Lbhm;Lev;Lawb;Lahf;Lcrx;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 hit METHOD a onStacksDropped (Lbvo;Lbhm;Lev;Lbce;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbvo;Lbhm;Lev;Lbmq;Lev;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos ARG 6 moved METHOD a dropStacks (Lbvo;Lbhm;Lev;Lbtr;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbvo;Lbhm;Lev;Lbtr;Lail;Lbce;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockRemoved (Lbvo;Lbhm;Lev;Lbvo;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbvo;Lbhm;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbvo;Lbhn;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbvo;Lbhp;Lev;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbvo;Lbqb;)Lbvo; ARG 1 state ARG 2 mirror METHOD a rotate (Lbvo;Lbrb;)Lbvo; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbvo;Lbvo;Lbhm;Lev;)Lbvo; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbvo;Lbvo;Lbhn;Lev;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a isSideInvisible (Lbvo;Lbvo;Lfa;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbvo;Lcos$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbvo;Lev;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbvo;Lfa;Lbvo;Lbhn;Lev;Lev;)Lbvo; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbvo;Lvi;Lev;Lbtr;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbvo;Lvi;Lev;Lbtr;Lail;Lbce;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbvp$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcsv;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcsv;Lfa;)Z ARG 0 shape ARG 1 side METHOD a matches (Lze;)Z ARG 1 tag METHOD b isNaturalStone (Lbmq;)Z ARG 0 block METHOD b hasComparatorOutput (Lbvo;)Z ARG 1 state METHOD b isTranslucent (Lbvo;Lbgw;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbvo;Lbgw;Lev;Lcsg;)Lcsv; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbvo;Lbgw;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbvo;Lbhm;Lev;)Lahj; ARG 1 state ARG 2 world ARG 3 pos METHOD b onBlockAdded (Lbvo;Lbhm;Lev;Lbvo;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD b onScheduledTick (Lbvo;Lbhm;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbvo;Lbhn;Lev;)Lbvo; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbvo;Lbhn;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbvo;Lcos$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbgx; METHOD c isSolidMediumSquare (Lbgw;Lev;)Z ARG 0 world ARG 1 pos METHOD c onRainTick (Lbhm;Lev;)V ARG 1 world ARG 2 pos METHOD c isNaturalDirt (Lbmq;)Z ARG 0 block METHOD c getRenderType (Lbvo;)Lbqy; ARG 1 state METHOD c canSuffocate (Lbvo;Lbgw;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbvo;Lbgw;Lev;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbvo;Lbhm;Lev;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbvo;Lbhm;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d hasBlockEntityBreakingRender (Lbvo;)Z ARG 1 state METHOD d isSimpleFullBlock (Lbvo;Lbgw;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD d isSolidFullSquare (Lbvo;Lbgw;Lev;Lfa;)Z ARG 0 state ARG 1 world ARG 2 pos ARG 3 side METHOD e isAir (Lbvo;)Z ARG 1 state METHOD e getMapColor (Lbvo;Lbgw;Lev;)Lclk; ARG 1 state ARG 2 view ARG 3 pos METHOD f isOpaque (Lbvo;)Z ARG 1 state METHOD f getHardness (Lbvo;Lbgw;Lev;)F ARG 1 state ARG 2 world ARG 3 pos METHOD g getFluidState (Lbvo;)Lclf; ARG 1 state METHOD g shouldPostProcess (Lbvo;Lbgw;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h hasBlockEntity ()Z METHOD h emitsRedstonePower (Lbvo;)Z ARG 1 state METHOD h (Lbvo;Lbgw;Lev;)Lcsv; ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqt; METHOD i getPistonBehavior (Lbvo;)Lcll; ARG 1 state METHOD i getRayTraceShape (Lbvo;Lbgw;Lev;)Lcsv; ARG 1 state ARG 2 view ARG 3 pos METHOD j getBlastResistance ()F METHOD j isFullOpaque (Lbvo;Lbgw;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getName ()Ljn; METHOD k getRawIdFromState (Lbvo;)I ARG 0 state METHOD k getLightSubtracted (Lbvo;Lbgw;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbvo;)Lclj; ARG 1 state METHOD l getOffsetPos (Lbvo;Lbgw;Lev;)Lcsb; ARG 1 state ARG 2 view ARG 3 blockPos METHOD m getSlipperiness ()F METHOD m hasRandomTicks (Lbvo;)Z ARG 1 state METHOD n getStateFactory ()Lbvp; METHOD n hasSidedTransparency (Lbvo;)Z ARG 1 state METHOD o getDefaultState ()Lbvo; METHOD o setDefaultState (Lbvo;)V ARG 1 state METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbvo;)Lbrt; ARG 1 state