CLASS cjl net/minecraft/structure/StructurePlacementData FIELD a mirror Lbqb; FIELD b rotation Lbrb; FIELD c position Lev; FIELD d ignoreEntities Z FIELD e chunkPosition Lbgy; FIELD f boundingBox Lchx; FIELD g placeFluids Z FIELD h random Ljava/util/Random; FIELD k processors Ljava/util/List; METHOD a copy ()Lcjl; METHOD a setChunkPosition (Lbgy;)Lcjl; ARG 1 chunkPosition METHOD a setMirrored (Lbqb;)Lcjl; METHOD a setRotation (Lbrb;)Lcjl; METHOD a setBoundingBox (Lchx;)Lcjl; ARG 1 boundingBox METHOD a addProcessor (Lcjm;)Lcjl; ARG 1 processor METHOD a setPosition (Lev;)Lcjl; ARG 1 position METHOD a setRandom (Ljava/util/Random;)Lcjl; ARG 1 random METHOD a setIgnoreEntities (Z)Lcjl; METHOD b clearProcessors ()Lcjl; METHOD b removeProcessor (Lcjm;)Lcjl; ARG 1 processor METHOD b getRandom (Lev;)Ljava/util/Random; ARG 1 pos METHOD c getMirror ()Lbqb; METHOD d getRotation ()Lbrb; METHOD e getPosition ()Lev; METHOD g shouldIgnoreEntities ()Z METHOD j getProcessors ()Ljava/util/List; METHOD l shouldPlaceFluids ()Z