CLASS ceg net/minecraft/fluid/WaterFluid CLASS ceg$a Flowing METHOD a appendProperties (Lbon$a;)V METHOD c isStill (Lcdz;)Z CLASS ceg$b Still METHOD c isStill (Lcdz;)Z METHOD a getRenderLayer ()Lbaf; METHOD a matchesType (Lcdy;)Z METHOD b getBucketItem ()Lavp; METHOD b toBlockState (Lcdz;)Lbom; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lcdy; METHOD f getStill ()Lcdy; METHOD j getParticle ()Lft;