CLASS bzi net/minecraft/structure/StructurePieceType FIELD F STRONGHOLD_START Lbzi; FIELD I JUNGLE_TEMPLE Lbzi; FIELD J OCEAN_TEMPLE Lbzi; FIELD K IGLOO Lbzi; FIELD L SWAMP_HUT Lbzi; FIELD M DESERT_TEMPLE Lbzi; FIELD U OCEAN_MONUMENT_ENTRY Lbzi; FIELD V OCEAN_MONUMENT_PENTHOUSE Lbzi; FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lbzi; FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lbzi; FIELD Z END_CITY Lbzi; FIELD a MINESHAFT_CORRIDOR Lbzi; FIELD aa WOODLAND_MANSION Lbzi; FIELD ab BURIED_TREASURE Lbzi; FIELD ac SHIPWRECK Lbzi; FIELD b MINESHAFT_CROSSING Lbzi; FIELD c MINESHAFT_ROOM Lbzi; FIELD d MINESHAFT_STAIRS Lbzi; FIELD e PILLAGER_OUTPOST Lbzi; FIELD f VILLAGE Lbzi; FIELD u NETHER_FORTRESS_START Lbzi; FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lbzi; METHOD a register (Lbzi;Ljava/lang/String;)Lbzi; ARG 0 pieceType ARG 1 id METHOD load (Lceb;Lhr;)Lcdh; ARG 1 structureManager ARG 2 tag