CLASS aiv net/minecraft/entity/mob/MobEntity FIELD bA handItems Lfj; FIELD bB armorItems Lfj; FIELD bC pickUpLoot Z FIELD bD persistent Z FIELD bE pathNodeTypeWeights Ljava/util/Map; FIELD bF lootTable Lqt; FIELD bG lootTableSeed J FIELD bH holdingEntity Lail; FIELD bI holdingEntityId I FIELD bJ leashTag Lic; FIELD bK walkTarget Lev; FIELD bL walkTargetRange F FIELD b MOB_FLAGS Lqi; FIELD bs moveControl Lame; FIELD bt jumpControl Lamc; FIELD bu navigation Lapk; FIELD bv goalSelector Lana; FIELD bw targetSelector Lana; FIELD bx handDropChances [F FIELD by armorDropChances [F FIELD bz visibilityCache Lapx; FIELD c bodyControl Laly; FIELD d target Laiu; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Lamd; METHOD (Laip;Lbhm;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD D playSpawnEffects ()V METHOD G getAmbientSound ()Lym; METHOD H getLootTableId ()Lqt; METHOD I cannotDespawn ()Z METHOD J checkDespawn ()V METHOD K sendAiDebugData ()V METHOD L mobTick ()V METHOD M getLookPitchSpeed ()I METHOD a changeAngle (FFF)F ARG 1 oldAngle ARG 2 newAngle ARG 3 maxChangeInAngle METHOD a initEquipment (Lahe;)V ARG 1 difficulty METHOD a lookAtEntity (Lail;FF)V ARG 1 targetEntity ARG 2 maxYawChange ARG 3 maxPitchChange METHOD a setEquipmentDropChance (Laiq;F)V ARG 1 slot METHOD a getEquipmentForSlot (Laiq;I)Lbbz; ARG 0 equipmentSlot ARG 1 equipmentLevel METHOD a loot (Lats;)V ARG 1 item METHOD a canBeLeashedBy (Lawb;)Z ARG 1 player METHOD a interactMob (Lawb;Lahf;)Z ARG 1 player ARG 2 hand METHOD a isHolding (Lbbz;)Z METHOD a isBetterItemFor (Lbce;Lbce;Laiq;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a initialize (Lbhn;Lahe;Laix;Lajg;Lic;)Lajg; ARG 1 world ARG 2 difficulty ARG 3 spawnType ARG 4 entityData ARG 5 entityTag METHOD a canSpawn (Lbhn;Laix;)Z ARG 1 world ARG 2 spawnType METHOD a canSpawn (Lbhp;)Z ARG 1 world METHOD a getPathNodeTypeWeight (Lcni;)F ARG 1 type METHOD a setPathNodeTypeWeight (Lcni;F)V ARG 1 type ARG 2 weight METHOD a isInWalkTargetRange (Lev;)Z METHOD a setWalkTarget (Lev;I)V METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b updateEnchantments (Lahe;)V ARG 1 difficulty METHOD b attachLeash (Lail;Z)V ARG 1 entity METHOD b canEquipmentSlotContain (Laiq;Lbce;)Z ARG 0 slot ARG 1 item METHOD b createNavigation (Lbhm;)Lapk; ARG 1 world METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD d setHoldingEntityId (I)V ARG 1 id METHOD d getDropChance (Laiq;)F METHOD dC getLookYawSpeed ()I METHOD dD getLimitPerChunk ()I METHOD dE canBeControlledByRider ()Z METHOD dF setPersistent ()V METHOD dG canPickUpLoot ()Z METHOD dH isPersistent ()Z METHOD dI isInWalkTargetRange ()Z METHOD dJ getWalkTarget ()Lev; METHOD dK getWalkTargetRange ()F METHOD dM hasWalkTargetRange ()Z METHOD dN updateLeash ()V METHOD dO isLeashed ()Z METHOD dP getHoldingEntity ()Lail; METHOD dQ isAiDisabled ()Z METHOD dR isLeftHanded ()Z METHOD dS isAttacking ()Z METHOD dT isInDaylight ()Z METHOD dU deserializeLeashTag ()V METHOD e (FF)F ARG 1 yaw METHOD g setTarget (Laiu;)V ARG 1 target METHOD g canPickupItem (Lbce;)Z METHOD h getPreferredEquipmentSlot (Lbce;)Laiq; ARG 0 stack METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Laly; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Lamd; METHOD p setLeftHanded (Z)V ARG 1 leftHanded METHOD q setAttacking (Z)V ARG 1 attacking METHOD r getMoveControl ()Lame; METHOD r setForwardSpeed (F)V ARG 1 forwardSpeed METHOD s getJumpControl ()Lamc; METHOD s setUpwardSpeed (F)V ARG 1 upwardSpeed METHOD t setSidewaysSpeed (F)V ARG 1 sidewaysMovement METHOD u getNavigation ()Lapk; METHOD v getVisibilityCache ()Lapx; METHOD w getTarget ()Laiu; METHOD z onEatingGrass ()V