CLASS bim net/minecraft/block/AbstractButtonBlock FIELD A SHAPE_WEST_POWERED Lcoe; FIELD B SHAPE_EAST_POWERED Lcoe; FIELD D wooden Z FIELD a POWERED Lbrv; FIELD b SHAPE_CEILING_X Lcoe; FIELD c SHAPE_CEILING_Z Lcoe; FIELD d SHAPE_FLOOR_X Lcoe; FIELD e SHAPE_FLOOR_Z Lcoe; FIELD f SHAPE_NORTH Lcoe; FIELD g SHAPE_SOUTH Lcoe; FIELD h SHAPE_WEST Lcoe; FIELD i SHAPE_EAST Lcoe; FIELD j SHAPE_CEILING_X_POWERED Lcoe; FIELD k SHAPE_CEILING_Z_POWERED Lcoe; FIELD w SHAPE_FLOOR_X_POWERED Lcoe; FIELD x SHAPE_FLOOR_Z_POWERED Lcoe; FIELD y SHAPE_NORTH_POWERED Lcoe; FIELD z SHAPE_SOUTH_POWERED Lcoe; METHOD (ZLbif$c;)V ARG 1 wooden METHOD a playClickSound (Lary;Lbdf;Les;Z)V ARG 1 player ARG 2 world ARG 3 pos ARG 4 powered METHOD a getClickSound (Z)Lxy; ARG 1 powered METHOD d tryPowerWithProjectiles (Lbrd;Lbde;Les;)V ARG 1 state ARG 2 world ARG 3 pos METHOD e updateNeighbors (Lbrd;Lbde;Les;)V ARG 1 state ARG 2 world ARG 3 pos