CLASS bhm net/minecraft/block/AnvilBlock FIELD a FACING Lbry; FIELD i X_AXIS_SHAPE Lcoe; FIELD j Z_AXIS_SHAPE Lcoe; FIELD k CONTAINER_NAME Ljs; METHOD (Lbif$c;)V ARG 1 settings METHOD a_ getLandingState (Lbrd;)Lbrd; ARG 0 fallingState