CLASS cgo net/minecraft/fluid/Fluid FIELD a defaultState Lcgp; FIELD c STATE_IDS Lfa; FIELD d stateFactory Lbre; METHOD a getRenderLayer ()Lbcq; METHOD a onScheduledTick (Lbde;Les;Lcgp;)V METHOD a randomDisplayTick (Lbde;Les;Lcgp;Ljava/util/Random;)V METHOD a getTickRate (Lbdh;)I METHOD a appendProperties (Lbre$a;)V METHOD a matchesType (Lcgo;)Z METHOD a toBlockState (Lcgp;)Lbrd; METHOD a getHeight (Lcgp;Lbcp;Les;)F METHOD a matches (Lyq;)Z METHOD b getBucketItem ()Laxr; METHOD b onRandomTick (Lbde;Les;Lcgp;Ljava/util/Random;)V METHOD b isStill (Lcgp;)Z METHOD b getShape (Lcgp;Lbcp;Les;)Lcoe; METHOD c isEmpty ()Z METHOD c getLevel (Lcgp;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lcgp;)V METHOD h getStateFactory ()Lbre; METHOD i getDefaultState ()Lcgp; METHOD j getParticle ()Lfz; METHOD k hasRandomTicks ()Z