CLASS ux net/minecraft/server/network/ServerPlayerInteractionManager FIELD a world Luv; FIELD b player Luw; FIELD c gameMode Lbdb; METHOD a update ()V METHOD a interactItem (Lary;Lbde;Laxw;Lagg;)Lagh; METHOD a interactBlock (Lary;Lbde;Laxw;Lagg;Lcng;)Lagh; ARG 1 player ARG 2 world ARG 3 stack ARG 4 hand METHOD a setGameMode (Lbdb;)V METHOD a setWorld (Luv;)V METHOD b getGameMode ()Lbdb; METHOD b setGameModeIfNotPresent (Lbdb;)V METHOD b tryBreakBlock (Les;)Z METHOD c isSurvivalLike ()Z METHOD c destroyBlock (Les;)Z METHOD d isCreative ()Z