CLASS dle net/minecraft/client/render/block/BlockRenderManager FIELD a models Ldld; FIELD b renderer Ldlg; FIELD c dynamicRenderer Ldlc; FIELD d fluidRenderer Ldlf; FIELD e random Ljava/util/Random; METHOD (Ldld;Lcvx;)V ARG 1 models METHOD a getModels ()Ldld; METHOD a getModel (Lbvk;)Ldvx; ARG 1 state METHOD a renderDynamic (Lbvk;F)V ARG 1 state ARG 2 delta METHOD a tesselateBlock (Lbvk;Lev;Lbgq;Lcul;Ljava/util/Random;)Z METHOD a tesselateDamage (Lbvk;Lev;Lduj;Lbgq;)V ARG 1 state ARG 2 pos METHOD a tesselateFluid (Lev;Lbgq;Lcul;Lclb;)Z METHOD b getModelRenderer ()Ldlg;