CLASS none/awl net/minecraft/world/decorator/impl/DecoratorObsidianPillar CLASS none/awl$a FIELD a invulnerable Z FIELD b primer Lnone/awl$a; FIELD c beamTarget Lnone/cn; METHOD a setPrimer (Lnone/awl$a;)V ARG 0 primer METHOD a setBeamTarget (Lnone/cn;)V ARG 0 position METHOD a setInvulnerable (Z)V ARG 0 invulnerable METHOD b generate (Lnone/aiv;Ljava/util/Random;Lnone/cn;)Z ARG 0 world ARG 1 random ARG 2 pos