CLASS dku net/minecraft/client/gl/PostProcessShader FIELD a input Lcto; FIELD b output Lcto; FIELD c program Ldkg; FIELD d samplerValues Ljava/util/List; FIELD e samplerNames Ljava/util/List; FIELD f samplerWidths Ljava/util/List; FIELD g samplerHeights Ljava/util/List; FIELD h projectionMatrix Lcut; METHOD (Lxe;Ljava/lang/String;Lcto;Lcto;)V ARG 1 resourceManager ARG 2 programName ARG 3 input ARG 4 output METHOD a render (F)V ARG 1 time METHOD a setProjectionMatrix (Lcut;)V ARG 1 projectionMatrix METHOD a addAuxTarget (Ljava/lang/String;Ljava/lang/Object;II)V ARG 1 name ARG 2 target ARG 3 width ARG 4 height METHOD b getProgram ()Ldkg; METHOD c setGlState ()V