CLASS dpj net/minecraft/client/render/entity/EntityRenderer FIELD a SHADOW_TEX Lqs; FIELD b renderManager Ldpi; METHOD a hasSecondPass ()Z METHOD a getTexture (Laii;)Lqs; METHOD a renderLabelIfPresent (Laii;DDD)V ARG 1 entity ARG 2 x ARG 4 y ARG 6 z METHOD a renderEntityOnFire (Laii;DDDF)V ARG 2 x ARG 4 y METHOD a render (Laii;DDDFF)V ARG 1 entity ARG 2 x ARG 4 y ARG 6 z ARG 8 yaw ARG 9 tickDelta METHOD a renderLabel (Laii;DDDLjava/lang/String;D)V ARG 2 x ARG 4 y ARG 6 z ARG 8 text METHOD a isVisible (Laii;Ldnm;DDD)Z METHOD a renderLabel (Laii;Ljava/lang/String;DDDI)V ARG 1 entity ARG 2 text ARG 3 x ARG 5 y ARG 7 z ARG 9 maxDistance METHOD a projectShadow (Lbvk;Lbhl;Lev;DDDLev;FFDDD)V METHOD a renderBox (Lcrs;DDD)V METHOD a bindTexture (Lqs;)V METHOD b getFontRenderer ()Lcwc; METHOD b hasLabel (Laii;)Z ARG 1 entity METHOD b renderSecondPass (Laii;DDDFF)V METHOD c getRenderManager ()Ldpi; METHOD c getOutlineColor (Laii;)I METHOD c postRender (Laii;DDDFF)V METHOD d bindEntityTexture (Laii;)Z METHOD d renderShadow (Laii;DDDFF)V METHOD e getWorld ()Lbhl; METHOD e applyLightmapCoordinates (Laii;)V