CLASS dwf net/minecraft/client/render/model/BasicBakedModel CLASS dwf$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c itemPropertyOverrides Ldls; FIELD d usesAo Z FIELD e particleTexture Lduj; FIELD f depthInGui Z FIELD g transformation Ldlu; METHOD (Lbvk;Ldvx;Lduj;Ljava/util/Random;J)V ARG 1 state ARG 2 bakedModel ARG 3 sprite ARG 4 random ARG 5 randomSeed METHOD (Ldlm;Ldls;)V ARG 1 unbakedModel ARG 2 itemPropertyOverrides METHOD (ZZLdlu;Ldls;)V ARG 1 usesAo ARG 2 depthInGui ARG 3 transformation ARG 4 itemPropertyOverrides METHOD a addQuad (Ldlh;)Ldwf$a; ARG 1 quad METHOD a setParticle (Lduj;)Ldwf$a; ARG 1 sprite METHOD a addQuad (Lfa;Ldlh;)Ldwf$a; ARG 1 side ARG 2 quad METHOD b build ()Ldvx; FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c usesAo Z FIELD d depthInGui Z FIELD e sprite Lduj; FIELD f transformation Ldlu; FIELD g itemPropertyOverrides Ldls; METHOD (Ljava/util/List;Ljava/util/Map;ZZLduj;Ldlu;Ldls;)V ARG 1 quads ARG 2 faceQuads ARG 3 usesAo ARG 4 is3dInGui ARG 5 sprite ARG 6 transformation ARG 7 itemPropertyOverrides