CLASS cla net/minecraft/fluid/Fluid FIELD a defaultState Lclb; FIELD c STATE_IDS Lfe; FIELD d stateFactory Lbvl; METHOD a getRenderLayer ()Lbgt; METHOD a getVelocity (Lbgs;Lev;Lclb;)Lcrx; ARG 1 world ARG 2 pos ARG 3 state METHOD a onScheduledTick (Lbhi;Lev;Lclb;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a randomDisplayTick (Lbhi;Lev;Lclb;Ljava/util/Random;)V METHOD a getTickRate (Lbhl;)I METHOD a appendProperties (Lbvl$a;)V METHOD a matchesType (Lcla;)Z METHOD a toBlockState (Lclb;)Lbvk; METHOD a getHeight (Lclb;Lbgs;Lev;)F METHOD a matches (Lzb;)Z METHOD b getBucketItem ()Lbbw; METHOD b onRandomTick (Lbhi;Lev;Lclb;Ljava/util/Random;)V METHOD b isStill (Lclb;)Z METHOD b getShape (Lclb;Lbgs;Lev;)Lcsr; METHOD c isEmpty ()Z METHOD c getLevel (Lclb;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lclb;)V METHOD h getStateFactory ()Lbvl; METHOD i getDefaultState ()Lclb; METHOD j getParticle ()Lgd; METHOD k hasRandomTicks ()Z