CLASS com/mojang/blaze3d/platform/GLX CLASS class_1010 FBOMode METHOD glActiveTexture (I)V ARG 0 texture METHOD glAttachShader (II)V ARG 0 program ARG 1 shader METHOD glBindBuffer (II)V ARG 0 target ARG 1 bufferId METHOD glBindFramebuffer (II)V ARG 0 target ARG 1 framebuffer METHOD glBindRenderbuffer (II)V ARG 0 target ARG 1 renderbuffer METHOD glBlendFuncSeparate (IIII)V ARG 0 sFactorRGB ARG 1 dFactorRGB ARG 2 sFactorAlpha ARG 3 dFactorAlpha METHOD glBufferData (ILjava/nio/ByteBuffer;I)V ARG 0 target ARG 1 data ARG 2 usage METHOD glCheckFramebufferStatus (I)I ARG 0 target METHOD glClientActiveTexture (I)V ARG 0 texture METHOD glCompileShader (I)V ARG 0 shader METHOD glCreateShader (I)I ARG 0 type METHOD glDeleteBuffers (I)V ARG 0 buffer METHOD glDeleteFramebuffers (I)V ARG 0 framebuffer METHOD glDeleteProgram (I)V ARG 0 program METHOD glDeleteRenderbuffers (I)V ARG 0 renderbuffer METHOD glDeleteShader (I)V ARG 0 shader METHOD glFramebufferRenderbuffer (IIII)V ARG 0 target ARG 1 attachment ARG 2 renderbufferTarget ARG 3 renderbuffer METHOD glFramebufferTexture2D (IIIII)V ARG 0 target ARG 1 attachment ARG 2 texTarget ARG 3 texture ARG 4 level METHOD glGetAttribLocation (ILjava/lang/CharSequence;)I ARG 0 program ARG 1 name METHOD glGetProgramInfoLog (II)Ljava/lang/String; ARG 0 program ARG 1 maxLength METHOD glGetProgrami (II)I ARG 0 program ARG 1 programName METHOD glGetShaderInfoLog (II)Ljava/lang/String; ARG 0 shader ARG 1 maxLength METHOD glGetShaderi (II)I ARG 0 shader ARG 1 programName METHOD glGetUniformLocation (ILjava/lang/CharSequence;)I ARG 0 program ARG 1 name METHOD glLinkProgram (I)V ARG 0 program METHOD glMultiTexCoord2f (IFF)V ARG 0 target ARG 1 s ARG 2 t METHOD glRenderbufferStorage (IIII)V ARG 0 target ARG 1 internalFormat ARG 2 width ARG 3 height METHOD glUniform1 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 values METHOD glUniform1 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 values METHOD glUniform1i (II)V ARG 0 location ARG 1 value METHOD glUniform2 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 values METHOD glUniform2 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 values METHOD glUniform3 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 values METHOD glUniform3 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 values METHOD glUniform4 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 values METHOD glUniform4 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 values METHOD glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 matrices METHOD glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 matrices METHOD glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 matrices METHOD glUseProgram (I)V ARG 0 program