CLASS cfc net/minecraft/fluid/Fluid FIELD a defaultState Lcfd; FIELD c STATE_IDS Lfc; FIELD d stateFactory Lbpn; METHOD a getRenderLayer ()Lbbc; METHOD a appendProperties (Lbpn$a;)V METHOD a matchesType (Lcfc;)Z METHOD a matches (Lye;)Z METHOD b getBucketItem ()Lawj; METHOD b onRandomTick (Lbbp;Let;Lcfd;Ljava/util/Random;)V METHOD b toBlockState (Lcfd;)Lbpm; METHOD c isEmpty ()Z METHOD c isStill (Lcfd;)Z METHOD d getBlastResistance ()F METHOD f setDefaultState (Lcfd;)V METHOD h getStateFactory ()Lbpn; METHOD i getDefaultState ()Lcfd; METHOD j getParticle ()Lft; METHOD k hasRandomTicks ()Z