CLASS blo net/minecraft/block/TorchBlock FIELD d BOUNDING_SHAPE Lclt; METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z ARG 1 world METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD c getRenderLayer ()Lbaf;