CLASS dco net/minecraft/client/render/FirstPersonRenderer FIELD a MAP_BACKGROUND_TEX Lpz; FIELD b UNDERWATER_TEX Lpz; FIELD c client Lcof; FIELD d mainHand Lavu; FIELD e offHand Lavu; FIELD f equipProgressMainHand F FIELD g prevEquipProgressMainHand F FIELD h equipProgressOffHand F FIELD i prevEquipProgressOffHand F FIELD j renderManager Ldhc; FIELD k itemRenderer Ldhx; METHOD a updateHeldItems ()V METHOD a renderFirstPersonItem (F)V METHOD a rotate (FF)V ARG 1 degreeX METHOD a renderFirstPersonMap (FFF)V METHOD a resetEquipProgress (Lafd;)V METHOD a renderArm (Lags;)V METHOD a renderItem (Lagt;Lavu;Lddw$b;)V ARG 1 holder ARG 2 stack METHOD a renderItemFromSide (Lagt;Lavu;Lddw$b;Z)V ARG 1 holder ARG 2 stack ARG 3 transformation METHOD a renderFirstPersonMap (Lavu;)V METHOD a renderFirstPersonItem (Ldbu;FFLafd;FLavu;F)V ARG 1 player ARG 4 hand ARG 6 item METHOD a renderBlock (Ldlw;)V METHOD b renderOverlays (F)V METHOD c renderArms ()V METHOD e renderWaterOverlay (F)V