CLASS bhu net/minecraft/block/BlockFluid METHOD a getTickRate (Lazx;)I ARG 0 world METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 0 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 0 state ARG 1 view ARG 2 pos METHOD a canPlaceAtSide (Lbnh;Lazg;Leq;Lcdv;)Z ARG 0 world ARG 2 pos METHOD a update (Lbnh;Lazt;Leq;Lbet;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a onBlockAdded (Lbnh;Lazt;Leq;Lbnh;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a getRenderingState (Lbnh;Lev;Lbnh;Lazu;Leq;Leq;)Lbnh; ARG 0 state ARG 5 pos METHOD a appendProperties (Lbni$a;)V ARG 0 builder METHOD c getRenderType (Lbnh;)Lbix; ARG 0 state METHOD c (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD d canCollideWith (Lbnh;)Z