CLASS bht net/minecraft/block/BlockLever METHOD (Lbet$c;)V ARG 0 builder METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 0 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 0 state ARG 1 view ARG 2 pos METHOD a getWeakRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD a activate (Lbnh;Lazt;Leq;Lapr;Laeo;Lev;FFF)Z ARG 0 state ARG 1 world ARG 2 pos ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onBlockRemoved (Lbnh;Lazt;Leq;Lbnh;Z)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a appendProperties (Lbni$a;)V ARG 0 builder METHOD b getStrongRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD b randomDisplayTick (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD i emitsRedstonePower (Lbnh;)Z ARG 0 state