CLASS bit net/minecraft/block/BlockRedstoneWire FIELD s wiresGivePower Z METHOD (Lbet$c;)V ARG 0 builder METHOD a getPlacementState (Lata;)Lbnh; METHOD a getRenderConnectionType (Lazg;Leq;Lev;)Lbot; ARG 0 view ARG 1 pos ARG 2 facing METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 0 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 0 state ARG 1 view ARG 2 pos METHOD a getWeakRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD a update (Lbnh;Lazt;Leq;Lbet;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a onBlockAdded (Lbnh;Lazt;Leq;Lbnh;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a onBlockRemoved (Lbnh;Lazt;Leq;Lbnh;Z)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a canPlaceAt (Lbnh;Lazx;Leq;)Z ARG 0 world ARG 2 pos METHOD a applyMirror (Lbnh;Lbia;)Lbnh; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lbnh;Lbja;)Lbnh; ARG 0 state ARG 1 rotation METHOD a getRenderingState (Lbnh;Lev;Lbnh;Lazu;Leq;Leq;)Lbnh; ARG 0 state ARG 5 pos METHOD a appendProperties (Lbni$a;)V ARG 0 builder METHOD b getWireColor (I)I ARG 0 powerLevel METHOD b getStrongRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD b randomDisplayTick (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD c getRenderLayer ()Lazh; METHOD i emitsRedstonePower (Lbnh;)Z ARG 0 state