CLASS pw net/minecraft/block/dispenser/DispenserBehaviorProjectile METHOD a getVariation ()F METHOD a createProjectile (Lazt;Lff;Lauv;)Laqe; ARG 0 world ARG 1 position ARG 2 stack METHOD a playSound (Ler;)V ARG 0 block METHOD a doDispense (Ler;Lauv;)Lauv; ARG 0 location ARG 1 stack METHOD b getForce ()F