CLASS dcg net/minecraft/client/render/chunk/ChunkRenderDataTask CLASS dcg$a Stage FIELD a INIT Ldcg$a; CLASS dcg$b Mode FIELD a chunkRenderer Ldcl; FIELD b lock Ljava/util/concurrent/locks/ReentrantLock; FIELD c runnables Ljava/util/List; FIELD d mode Ldcg$b; FIELD e distanceToPlayerSquared D FIELD g vertexBuffer Lczl; FIELD h renderData Ldcj; FIELD i stage Ldcg$a; METHOD (Ldcl;Ldcg$b;DLdcn;)V ARG 0 chunkRenderer ARG 1 mode ARG 2 distanceToPlayerSquared METHOD a getStage ()Ldcg$a; METHOD a setVertexBuffer (Lczl;)V ARG 0 value METHOD a setStage (Ldcg$a;)V ARG 0 value METHOD a compareTo (Ldcg;)I ARG 0 other METHOD a setRenderData (Ldcj;)V ARG 0 value METHOD a (Ljava/lang/Runnable;)V METHOD b getChunkRenderer ()Ldcl; METHOD d getRenderData ()Ldcj; METHOD e getVertexBuffer ()Lczl; METHOD g getLock ()Ljava/util/concurrent/locks/ReentrantLock; METHOD h getMode ()Ldcg$b; METHOD j getDistanceToPlayerSquared ()D