CLASS aul net/minecraft/item/ItemFood FIELD a hungerRestored I FIELD b saturationRestored F FIELD c wolfFood Z FIELD d alwaysConsumable Z FIELD k statusEffect Lafo; FIELD l statusEffectChance F METHOD a setStatusEffect (Lafo;F)Laul; ARG 0 effect ARG 1 chance METHOD a onItemFinishedUsing (Lauv;Lazt;Lage;)Lauv; ARG 0 stack ARG 1 world ARG 2 user METHOD a onConsumed (Lauv;Lazt;Lapr;)V ARG 0 stack ARG 1 world ARG 2 player METHOD a onRightClick (Lazt;Lapr;Laeo;)Laer; ARG 0 world ARG 1 player ARG 2 hand METHOD b getMaxUseTime (Lauv;)I ARG 0 stack METHOD c getUseAction (Lauv;)Lawh; ARG 0 stack METHOD d isWolfFood ()Z METHOD e getHungerRestored (Lauv;)I ARG 0 stack METHOD f getSaturatationRestored (Lauv;)F ARG 0 stack