CLASS vd net/minecraft/server/world/ServerWorld FIELD A players Ljava/util/List; FIELD B server Lnet/minecraft/server/MinecraftServer; FIELD C worldSaveHandler Lcmu; FIELD D allPlayersSleeping Z FIELD E idleTimeout I FIELD F portalForcer Lbgr; FIELD G blockTickScheduler Lbgs; FIELD H fluidTickScheduler Lbgs; FIELD I entityNavigations Ljava/util/Set; FIELD J pendingBlockActions Lit/unimi/dsi/fastutil/objects/ObjectLinkedOpenHashSet; FIELD K insideTick Z FIELD L wanderingTraderManager Laup; FIELD a ticking Z FIELD b savingDisabled Z FIELD c raidManager Lawc; FIELD d villageManager Lape; FIELD v LOGGER Lorg/apache/logging/log4j/Logger; FIELD w globalEntities Ljava/util/List; FIELD x entitiesById Lit/unimi/dsi/fastutil/ints/Int2ObjectMap; FIELD y entitiesByUuid Ljava/util/Map; FIELD z entitiesToLoad Ljava/util/Queue; METHOD (Lnet/minecraft/server/MinecraftServer;Ljava/util/concurrent/Executor;Lcmu;Lcmt;Lbwy;Lafx;Lvm;)V ARG 1 server ARG 2 chunkExecutor ARG 3 worldSaveHandler ARG 4 properties ARG 5 dimensionType ARG 6 profiler ARG 7 worldGenerationProgressListener METHOD B getPointOfInterestStorage ()Lapg; METHOD C getRaidManager ()Lawc; METHOD a getChunkSyncIfServerThread (IIZ)Ljava/util/concurrent/CompletableFuture; ARG 1 x ARG 2 z ARG 3 create METHOD a handleInteraction (Lapd;Lahy;Lais;)V ARG 1 interaction ARG 3 observer METHOD a addLightning (Lasl;)V METHOD a init (Lbgj;)V ARG 1 levelInfo METHOD a unloadEntities (Lbwe;)V ARG 1 chunk METHOD a tickChunk (Lbwe;I)V ARG 1 chunk ARG 2 randomTickSpeed METHOD a getEntity (Ljava/util/UUID;)Lahy; METHOD a save (Lzq;ZZ)V ARG 1 progressListener METHOD ac resetWeather ()V METHOD ad sendBlockActions ()V METHOD b isInsideTick ()Z METHOD b setChunkForced (IIZ)Z ARG 1 x ARG 2 z ARG 3 forced METHOD c_ getRaidAt (Lev;)Lawa; METHOD d_ hasRaidAt (Lev;)Z METHOD e removePlayer (Lve;)V ARG 1 player METHOD f resetIdleTimeout ()V METHOD f addPlayer (Lve;)V METHOD g placeBonusChest ()V METHOD g unloadEntity (Lahy;)V ARG 1 entity METHOD h getForcedSpawnPoint ()Lev; METHOD h removeEntity (Lahy;)V METHOD i_ updatePlayersSleeping ()V METHOD k_ saveLevel ()V METHOD m loadEntity (Lahy;)V ARG 1 entity METHOD n removeEntityFromChunk (Lahy;)V ARG 1 entity METHOD q getPortalForcer ()Lbgr; METHOD r getStructureManager ()Lchx; METHOD v checkSessionLock ()V METHOD w getSaveHandler ()Lcmu; METHOD x getPersistentStateManager ()Lcms; METHOD z getForcedChunks ()Lit/unimi/dsi/fastutil/longs/LongSet;