CLASS bgw net/minecraft/block/BubbleColumnBlock METHOD (Lbgs$c;)V ARG 1 settings METHOD a getTickRate (Lbbt;)I ARG 1 world METHOD a onEntityCollision (Lbpm;Lbbp;Let;Lagv;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockAdded (Lbpm;Lbbp;Let;Lbpm;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a randomDisplayTick (Lbpm;Lbbp;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a canPlaceAt (Lbpm;Lbbt;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getRenderingState (Lbpm;Ley;Lbpm;Lbbq;Let;Let;)Lbpm; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbpn$a;)V ARG 1 builder METHOD b (Lbbq;Let;Lbpm;)Lcfc; ARG 1 world ARG 2 pos ARG 3 state METHOD b scheduledTick (Lbpm;Lbbp;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbc; METHOD c getRenderType (Lbpm;)Lbky; ARG 1 state METHOD h getFluidState (Lbpm;)Lcfd; ARG 1 state METHOD i canCollideWith ()Z