CLASS dlq net/minecraft/client/render/entity/ArmorEntityRenderer FIELD a SKIN Lqc; FIELD b modelLeggings Lcym; FIELD c modelBody Lcym; FIELD d alpha F FIELD e red F FIELD f green F FIELD g blue F FIELD h ignoreGlint Z FIELD i ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD a ()Z METHOD a (Lagv;FFFFFFF)V METHOD a getArmor (Laha;)Lcym; METHOD a renderArmor (Lahe;FFFFFFFLaha;)V METHOD a getArmorTexture (Laui;Z)Lqc; ARG 1 armor METHOD a renderEnchantedGlint (Ljava/util/function/Consumer;Lagv;Lcym;FFFFFFF)V METHOD b isLegs (Laha;)Z