CLASS dpg net/minecraft/client/render/model/BasicBakedModel CLASS dpg$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c itemPropertyOverrides Ldfi; FIELD d usesAO Z FIELD e particleTexture Ldno; FIELD f depthInGui Z FIELD g transformations Ldfk; METHOD a addQuad (Ldex;)Ldpg$a; METHOD a setParticle (Ldno;)Ldpg$a; METHOD a addQuad (Ley;Ldex;)Ldpg$a; METHOD b build ()Ldoy; FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c usesAO Z FIELD d depthInGui Z FIELD e sprite Ldno; FIELD f transformations Ldfk; FIELD g itemPropertyOverrides Ldfi; METHOD (Ljava/util/List;Ljava/util/Map;ZZLdno;Ldfk;Ldfi;)V ARG 3 usesAO ARG 4 is3dInGui METHOD a useAmbientOcclusion ()Z METHOD a getQuads (Lbpm;Ley;Ljava/util/Random;)Ljava/util/List; ARG 1 state ARG 2 face METHOD b hasDepthInGui ()Z METHOD c isBuiltin ()Z METHOD d getSprite ()Ldno; METHOD e getTransformations ()Ldfk; METHOD f getItemPropertyOverrides ()Ldfi;