CLASS apd net/minecraft/entity/mob/BlazeEntity CLASS apd$a ShootFireballGoal METHOD a canStart ()Z METHOD c start ()V METHOD d onRemove ()V METHOD e tick ()V FIELD c BLAZE_FLAGS Lpr; METHOD D getAmbientSound ()Lxm; METHOD I mobTick ()V METHOD a setFireActive (Z)V METHOD aA getLightmapCoordinates ()I METHOD aX isOnFire ()Z METHOD c handleFallDamage (FF)V ARG 1 fallDistance METHOD ca initAttributes ()V METHOD cv getDeathSound ()Lxm; METHOD e getHurtSound (Lage;)Lxm; METHOD k updateMovement ()V METHOD l isFireActive ()Z METHOD n ()V METHOD y_ initDataTracker ()V