CLASS cdh CLASS cdh$a FIELD a block Lbqi; METHOD a getBlock ()Lbqi; METHOD a (Ljava/util/Random;IIIZ)V ARG 1 random ARG 2 x FIELD a facing Ley; FIELD b mirror Lbkw; FIELD c rotation Lblw; FIELD m blockAir Lbqi; FIELD n structureBounds Lccn; METHOD a applyXTransform (II)I METHOD a translate (III)V ARG 1 x ARG 2 y METHOD a getBlockAt (Lbbt;IIILccn;)Lbqi; ARG 2 x ARG 3 y ARG 4 z METHOD a addBlock (Lbcj;Lbqi;IIILccn;)V ARG 1 world ARG 2 block ARG 3 x ARG 4 y ARG 5 z METHOD a fillWithOutline (Lbcj;Lccn;IIIIIILbqi;Lbqi;Z)V ARG 1 world ARG 10 inside METHOD a (Lbcj;Lccn;IIIIIILbqi;Z)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 block METHOD a fillWithOutline (Lbcj;Lccn;IIIIIIZLjava/util/Random;Lcdh$a;)V ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 replaceBlocks ARG 10 random METHOD a fillWithOutlineUnderSealevel (Lbcj;Lccn;Ljava/util/Random;FIIIIIILbqi;Lbqi;ZZ)V ARG 3 random METHOD a addBlockWithRandomThreshold (Lbcj;Lccn;Ljava/util/Random;FIIILbqi;)V ARG 1 world ARG 2 bounds ARG 3 random ARG 4 threshold ARG 5 x ARG 6 y ARG 7 z METHOD a addDispenser (Lbcj;Lccn;Ljava/util/Random;IIILey;Lqc;)Z ARG 3 random ARG 4 x ARG 5 y ARG 6 z METHOD a (Lbcj;Lccn;Ljava/util/Random;IIILqc;)Z ARG 3 random METHOD a addChest (Lbcj;Lccn;Ljava/util/Random;Let;Lqc;Lbqi;)Z ARG 1 world ARG 3 random ARG 4 pos METHOD a (Lbcj;Ljava/util/Random;Lccn;Lbbv;)Z ARG 2 random METHOD a isUnderSeaLevel (Lbcm;IIILccn;)Z ARG 2 x ARG 3 z ARG 4 y METHOD a toNbt (Lhq;)V METHOD b applyZTransform (II)I METHOD b (Lbcj;Lbqi;IIILccn;)V ARG 1 world ARG 3 x ARG 4 y ARG 5 z METHOD b fill (Lbcj;Lccn;IIIIII)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY METHOD d applyYTransform (I)I METHOD f getTag ()Lhq; METHOD i getFacing ()Ley;