CLASS aws net/minecraft/item/FoodItem FIELD a hungerRestored I FIELD b saturationModifier F FIELD c wolfFood Z FIELD d alwaysConsumable Z FIELD e consumeQuickly Z FIELD k statusEffect Lagv; FIELD l statusEffectChance F METHOD (IFZLawx$a;)V ARG 1 hungerRestored ARG 2 saturationModifier ARG 3 wolfFood METHOD a setStatusEffect (Lagv;F)Laws; ARG 1 effect ARG 2 chance METHOD a onItemFinishedUsing (Laxc;Lbci;Lahl;)Laxc; ARG 1 stack ARG 2 world ARG 3 livingEntity METHOD a onConsumed (Laxc;Lbci;Larj;)V ARG 1 stack ARG 2 world METHOD a use (Lbci;Larj;Lafw;)Lafy; ARG 1 world ARG 2 player ARG 3 hand METHOD b getMaxUseTime (Laxc;)I ARG 1 stack METHOD c getUseAction (Laxc;)Layo; ARG 1 stack METHOD d isWolfFood ()Z METHOD e setAlwaysConsumable ()Laws; METHOD e getHungerRestored (Laxc;)I ARG 1 stack METHOD f setConsumeQuickly ()Laws; METHOD f getSaturationModifier (Laxc;)F ARG 1 stack