CLASS net/minecraft/class_1945 net/minecraft/world/ModifiableWorld COMMENT Represents a modifiable world where block states can be changed and entities spawned. METHOD method_22352 breakBlock (Lnet/minecraft/class_2338;Z)Z ARG 1 pos ARG 2 drop METHOD method_30092 setBlockState (Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;II)Z COMMENT Updates the block state at a position, calling appropriate callbacks. COMMENT COMMENT

When called on the server, the new block state is stored and propagated to clients and listeners as dictated COMMENT by the supplied flags. Note that calling this on the client will update the world locally, but may not see the COMMENT change persisted across loads. It's recommended to check whether this world is client before COMMENT interacting with the world in this way.

COMMENT COMMENT

For the accepted values of the flags, see {@link net.fabricmc.yarn.constants.SetBlockStateFlags}. COMMENT COMMENT @see net.fabricmc.yarn.constants.SetBlockStateFlags ARG 1 pos COMMENT the target position ARG 2 state COMMENT the block state to set ARG 3 flags COMMENT the bitwise flag combination, as described above ARG 4 maxUpdateDepth COMMENT the limit for the cascading block updates METHOD method_30093 breakBlock (Lnet/minecraft/class_2338;ZLnet/minecraft/class_1297;I)Z ARG 1 pos ARG 2 drop ARG 3 breakingEntity ARG 4 maxUpdateDepth METHOD method_8649 spawnEntity (Lnet/minecraft/class_1297;)Z ARG 1 entity METHOD method_8650 removeBlock (Lnet/minecraft/class_2338;Z)Z ARG 1 pos ARG 2 move METHOD method_8651 breakBlock (Lnet/minecraft/class_2338;ZLnet/minecraft/class_1297;)Z ARG 1 pos ARG 2 drop ARG 3 breakingEntity METHOD method_8652 setBlockState (Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;I)Z COMMENT Updates the block state at a position, calling appropriate callbacks. COMMENT COMMENT

When called on the server, the new block state is stored and propagated to clients and listeners as dictated COMMENT by the supplied flags. Note that calling this on the client will update the world locally, but may not see the COMMENT change persisted across loads. It's recommended to check whether this world is client before COMMENT interacting with the world in this way.

COMMENT COMMENT

For the accepted values of the flags, see {@link net.fabricmc.yarn.constants.SetBlockStateFlags}. COMMENT COMMENT @see #setBlockState(BlockPos, BlockState, int, int) COMMENT @see net.fabricmc.yarn.constants.SetBlockStateFlags ARG 1 pos COMMENT the target position ARG 2 state COMMENT the block state to set ARG 3 flags COMMENT the bitwise flag combination, as described above