CLASS anw net/minecraft/block/BlockChest CLASS anw$a Type FIELD a NORMAL Lanw$a; FIELD b TRAPPED Lanw$a; FIELD a FACING Lavr; FIELD b BOX_DOUBLE_NORTH Lbfm; FIELD c BOX_DOUBLE_SOUTH Lbfm; FIELD d BOX_DOUBLE_WEST Lbfm; FIELD e BOX_DOUBLE_EAST Lbfm; FIELD f BOX_SINGLE Lbfm; FIELD g type Lanw$a; METHOD (Lanw$a;)V ARG 0 type METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a createBlockEntity (Lali;I)Latu; ARG 0 world ARG 1 meta METHOD a canPlaceAt (Lali;Ldx;)Z ARG 0 world ARG 1 pos METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onPlaced (Lali;Ldx;Lave;Luk;Lahf;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getRenderType (Lave;)Larx; ARG 0 state METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lavf; METHOD b onBlockRemoved (Lali;Ldx;Lave;)V METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lave;Lalm;Ldx;Lee;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c onBlockAdded (Lali;Ldx;Lave;)V METHOD c getComparatorOutput (Lave;Lali;Ldx;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getStrongRedstonePower (Lave;Lalm;Ldx;Lee;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD e serializeState (Lave;)I ARG 0 state METHOD g emitsRedstonePower (Lave;)Z ARG 0 state METHOD v hasBlockEntityBreakingRender (Lave;)Z METHOD x hasComparatorOutput (Lave;)Z ARG 0 state