CLASS aok net/minecraft/block/BlockRedstoneGateBase FIELD c BOX Lbfm; FIELD d powered Z METHOD (Z)V ARG 0 powered METHOD A getUnpoweredState (Lave;)Lave; ARG 0 state METHOD B isPowered (Lave;)Z ARG 0 state METHOD C isValidInput (Lave;)Z ARG 0 state METHOD D isGate (Lave;)Z ARG 0 state METHOD E matchesType (Lave;)Z ARG 0 other METHOD F getUpdateDelay (Lave;)I ARG 0 state METHOD a canPlaceAt (Lali;Ldx;)Z ARG 0 world ARG 1 pos METHOD a onPlaced (Lali;Ldx;Lave;Luk;Lahf;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getOutputLevel (Lalm;Ldx;Lave;)I ARG 0 view ARG 1 pos ARG 2 state METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V METHOD a shouldRenderSide (Lave;Lalm;Ldx;Lee;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD b randomTick (Lali;Ldx;Lave;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b getInputLevel (Lalm;Ldx;Lee;)I ARG 0 view ARG 1 pos ARG 2 facing METHOD b isEqual (Lank;)Z ARG 0 other METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lave;Lalm;Ldx;Lee;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c onBlockAdded (Lali;Ldx;Lave;)V METHOD c getMaxInputLevelSides (Lalm;Ldx;Lave;)I ARG 0 view ARG 1 pos ARG 2 facing METHOD c getStrongRedstonePower (Lave;Lalm;Ldx;Lee;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD f getRenderLayer ()Lala; METHOD g emitsRedstonePower (Lave;)Z ARG 0 state METHOD i getUpdateDelayInternal (Lave;)I ARG 0 state METHOD z getPoweredState (Lave;)Lave; ARG 0 state