CLASS btu net/minecraft/client/render/block/BlockStateModelMaps CLASS btu$1 METHOD a getModelName (Lave;)Lcej; CLASS btu$2 METHOD a getModelName (Lave;)Lcej; CLASS btu$3 METHOD a getModelName (Lave;)Lcej; CLASS btu$4 METHOD a getModelName (Lave;)Lcej; CLASS btu$5 METHOD a getModelName (Lave;)Lcej; CLASS btu$6 METHOD a getModelName (Lave;)Lcej; CLASS btu$7 METHOD a getModelName (Lave;)Lcej; FIELD a modelCache Ljava/util/Map; FIELD b stateMap Lbuy; FIELD c modelManager Lcei; METHOD (Lcei;)V ARG 0 manager METHOD a getStateMap ()Lbuy; METHOD a registerMapper (Lank;Lbvb;)V ARG 0 block ARG 1 stateMap METHOD a getSprite (Lave;)Lcbw; ARG 0 state METHOD a registerBuiltinBlocks ([Lank;)V ARG 0 blocks METHOD b getModelManager ()Lcei; METHOD b getModel (Lave;)Lcee; ARG 0 state METHOD c reload ()V METHOD d registerStateMappers ()V