CLASS bzv net/minecraft/client/render/entity/EntityRendererArmor FIELD a renderer Lbyg; FIELD b SKIN Lmd; FIELD c modelLeggings Lbon; FIELD d modelBody Lbon; FIELD e alpha F FIELD f red F FIELD g green F FIELD h blue F FIELD i ignoreGlint Z FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD (Lbyg;)V ARG 0 renderer METHOD N_ init ()V METHOD a shouldMergeTextures ()Z METHOD a getArmorTexture (Lafl;Z)Lmd; ARG 0 armor ARG 1 getPants METHOD a getArmorTexture (Lafl;ZLjava/lang/String;)Lmd; ARG 0 armor ARG 1 getPants ARG 2 additionalLayer METHOD a renderEnchantedGlint (Lbyg;Luk;Lbon;FFFFFFF)V ARG 0 renderer ARG 1 wearer ARG 2 model ARG 4 limbSwingAmount ARG 5 deltaTicks ARG 6 age ARG 7 yaw ARG 8 pitch ARG 9 scale METHOD a getArmor (Lug;)Lbon; ARG 0 slot METHOD a render (Luk;FFFFFFF)V ARG 0 entity ARG 2 limbSwingAmount ARG 3 deltaTicks ARG 4 age ARG 5 yaw ARG 6 pitch ARG 7 scale METHOD a renderArmor (Luk;FFFFFFFLug;)V ARG 0 wearer ARG 2 limbSwingAmount ARG 3 deltaTicks ARG 4 age ARG 5 yaw ARG 6 pitch ARG 7 scale ARG 8 slot METHOD b isLegs (Lug;)Z ARG 0 slot