CLASS bof net/minecraft/client/render/entity/model/EntityModelBiped CLASS bof$a ArmState FIELD a DEFAULT Lbof$a; FIELD b ITEM Lbof$a; FIELD c BLOCK Lbof$a; FIELD d CHARGING Lbof$a; FIELD e head Lbqb; FIELD f headwear Lbqb; FIELD g body Lbqb; FIELD h armRight Lbqb; FIELD i armLeft Lbqb; FIELD j legRight Lbqb; FIELD k legLeft Lbqb; FIELD l armStateLeft Lbof$a; FIELD m armStateRight Lbof$a; FIELD n isSneaking Z METHOD (F)V ARG 0 scale METHOD (FFII)V ARG 0 scale ARG 2 textureWidth ARG 3 textureHeight METHOD a setRotationAngles (FFFFFFLub;)V ARG 0 limbMoveAngle ARG 1 limbMoveAmount ARG 2 age ARG 3 headYaw ARG 4 headPitch ARG 5 scale ARG 6 entity METHOD a setAttributes (Lbon;)V ARG 0 model METHOD a getPreferedHand (Lub;)Luj; ARG 0 entity METHOD a render (Lub;FFFFFF)V ARG 0 entity ARG 1 limbMoveAngle ARG 2 limbMoveAmount ARG 3 age ARG 4 headYaw ARG 5 headPitch ARG 6 scale METHOD a getArm (Luj;)Lbqb; ARG 0 hand METHOD a setVisible (Z)V ARG 0 visibility