CLASS bty net/minecraft/client/render/model/BakedQuad FIELD a vertexData [I FIELD b colorIndex I FIELD c face Lee; FIELD d sprite Lcbw; METHOD ([IILee;Lcbw;)V ARG 0 vertexData ARG 1 colorIndex ARG 2 face ARG 3 sprite METHOD a getSprite ()Lcbw; METHOD b getVertexData ()[I METHOD c hasColor ()Z METHOD d getColorIndex ()I METHOD e getFace ()Lee;