CLASS bcw net/minecraft/entity/ai/pathing/Path FIELD a nodes [Lbcu; FIELD e currentNodeIndex I FIELD f pathLength I METHOD ([Lbcu;)V ARG 0 nodes METHOD a next ()V METHOD a getNode (I)Lbcu; ARG 0 index METHOD a setNode (ILbcu;)V ARG 0 nodeIndex ARG 1 node METHOD a equalsPath (Lbcw;)Z ARG 0 other METHOD a getNodePosition (Lub;)Lbfp; ARG 0 entity METHOD a getNodePosition (Lub;I)Lbfp; ARG 0 entity ARG 1 nodeIndex METHOD b isFinished ()Z METHOD b setPathLength (I)V ARG 0 value METHOD c getEnd ()Lbcu; METHOD c setCurrentPosition (I)V ARG 0 value METHOD d getPathLength ()I METHOD e getCurrentNodeIndex ()I METHOD f getCurrentPosition ()Lbfp;