CLASS anh net/minecraft/entity/decoration/EntityArmorStand FIELD a ARMOR_STAND_FLAGS Lpj; FIELD bA DEFAULT_RIGHT_ARM_ROTATION Lfi; FIELD bB DEFAULT_LEFT_LEG_ROTATION Lfi; FIELD bC DEFAULT_RIGHT_LEG_ROTATION Lfi; FIELD bE heldItems Lfe; FIELD bF armorItems Lfe; FIELD bH disabledSlots I FIELD bJ headRotation Lfi; FIELD bK bodyRotation Lfi; FIELD bL leftArmRotation Lfi; FIELD b TRACKER_HEAD_ROTATION Lpj; FIELD bM rightArmRotation Lfi; FIELD bN leftLegRotation Lfi; FIELD bO rightLegRotation Lfi; FIELD bv TRACKER_RIGHT_LEG_ROTATION Lpj; FIELD bx DEFAULT_HEAD_ROTATION Lfi; FIELD by DEFAULT_BODY_ROTATION Lfi; FIELD bz DEFAULT_LEFT_ARM_ROTATION Lfi; FIELD c TRACKER_BODY_ROTATION Lpj; FIELD d TRACKER_LEFT_ARM_ROTATION Lpj; FIELD e TRACKER_RIGHT_ARM_ROTATION Lpj; FIELD f TRACKER_LEFT_LEG_ROTATION Lpj; METHOD B_ getPistonBehavior ()Lcbr; METHOD C updatePotionVisibility ()V METHOD C pushAway (Lafv;)V ARG 0 entity METHOD S_ update ()V METHOD U kill ()V METHOD a setBitField (BIZ)B ARG 0 value ARG 1 bitField ARG 2 on METHOD a shouldRender (D)Z ARG 0 distanceSq METHOD a setSize (FF)V ARG 0 width ARG 1 height METHOD a damage (Lafe;F)Z ARG 0 source ARG 1 damage METHOD a setEquippedStack (Laga;Lauv;)V ARG 0 slot ARG 1 stack METHOD a onStruckByLightning (Lanr;)V ARG 0 lightning METHOD a interactAt (Lapr;Lcim;Laeo;)Laeq; ARG 0 player ARG 1 hitPos ARG 2 hand METHOD a setHeadRotation (Lfi;)V ARG 0 rotation METHOD a deserializeCustomData (Lhm;)V ARG 0 tag METHOD a onTrackedDataSet (Lpj;)V ARG 0 data METHOD a onSmallValueChange (Z)V ARG 0 newValue METHOD aD doesCollide ()Z METHOD aK getHeightOffset ()D METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD b getEquippedStack (Laga;)Lauv; ARG 0 slot METHOD b setBodyRotation (Lfi;)V ARG 0 rotation METHOD b serializeCustomData (Lhm;)V ARG 0 tag METHOD bH getEyeHeight ()F METHOD bN isImmuneToExplosion ()Z METHOD c setLeftArmRotation (Lfi;)V ARG 0 rotation METHOD cR doPushLogic ()V METHOD cW getMainHand ()Lagd; METHOD cw getSoundDeath ()Lww; METHOD d setRightArmRotation (Lfi;)V ARG 0 rotation METHOD e getSoundHurt (Lafe;)Lww; METHOD e setLeftLegRotation (Lfi;)V ARG 0 rotation METHOD f setRightLegRotation (Lfi;)V ARG 0 rotation METHOD g deserializePose (Lhm;)V ARG 0 poseData METHOD i setInvisible (Z)V ARG 0 value METHOD j setHeadPitch (F)V ARG 0 value METHOD k setYaw (F)V ARG 0 value METHOD l isSmall ()Z METHOD m getSoundFall (I)Lww; ARG 0 height METHOD n shouldShowArms ()Z METHOD o shouldHideBasePlate ()Z METHOD p isShotFromCrossbow ()Z METHOD p setSmall (Z)V ARG 0 value METHOD q setShowArms (Z)V ARG 0 value METHOD r getHeadRotation ()Lfi; METHOD r setHideBasePlate (Z)V ARG 0 value METHOD s getBodyRotation ()Lfi; METHOD s setMarker (Z)V ARG 0 value METHOD t getLeftArmRotation ()Lfi; METHOD u getRightArmRotation ()Lfi; METHOD v getLeftLegRotation ()Lfi; METHOD x getRightLegRotation ()Lfi; METHOD y_ initDataTracker ()V METHOD z serializePose ()Lhm; METHOD z_ isChild ()Z