CLASS ah net/minecraft/advancement/criterion/CuredZombieVillagerCriterion CLASS ah$a Handler FIELD a manager Lqr; FIELD b conditions Ljava/util/Set; METHOD a isEmpty ()Z METHOD a addCondition (Lu$a;)V METHOD a handle (Luw;Larf;Larl;)V METHOD b removeCondition (Lu$a;)V CLASS ah$b Conditions FIELD a zombie Las; FIELD b villager Las; METHOD a matches (Luw;Larf;Larl;)Z METHOD c any ()Lah$b; FIELD a ID Lqi; FIELD b handlers Ljava/util/Map; METHOD a handle (Luw;Larf;Larl;)V ARG 1 player ARG 2 zombie