CLASS anm net/minecraft/entity/mob/EntityDrowned CLASS anm$a METHOD a canStart ()Z METHOD b shouldContinue ()Z CLASS anm$c METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V METHOD d onRemove ()V CLASS anm$d METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V CLASS anm$e METHOD a tick ()V CLASS anm$f METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V METHOD d onRemove ()V METHOD e tick ()V CLASS anm$g METHOD a canStart ()Z METHOD c start ()V METHOD d onRemove ()V METHOD D getSoundAmbient ()Lwv; METHOD G getLootTableId ()Lpt; METHOD a initEquipment (Ladz;)V ARG 0 difficulty METHOD a attackDistant (Lafq;F)V ARG 0 target METHOD a (Lazb;Ladz;Lafz;Lhl;)Lafz; ARG 1 difficulty METHOD af getSoundSwim ()Lwv; METHOD b createNavigation (Laza;)Lajn; ARG 0 world METHOD cu getSoundDeath ()Lwv; METHOD d getSoundHurt (Laeq;)Lwv; METHOD dB getSoundStep ()Lwv; METHOD dC getSkull ()Lauc;