CLASS none/bzt net/minecraft/client/render/model/BakedModel CLASS none/bzt$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD e particleTexture Lnone/bxe; METHOD a addQuad (Lnone/bps;)Lnone/bzt$a; ARG 0 quad METHOD a setParticle (Lnone/bxe;)Lnone/bzt$a; ARG 0 sprite METHOD a addQuad (Lnone/cu;Lnone/bps;)Lnone/bzt$a; ARG 0 face ARG 1 quad METHOD b build ()Lnone/bzm; FIELD c usesAO Z FIELD d is3dInGui Z METHOD (Ljava/util/List;Ljava/util/Map;ZZLnone/bxe;Lnone/bqf;Lnone/bqd;)V ARG 2 usesAO ARG 3 is3dInGui METHOD a useAmbientOcclusion ()Z METHOD a getQuads (Lnone/asm;Lnone/cu;J)Ljava/util/List; ARG 0 state ARG 1 face ARG 2 rand METHOD b hasDepthInGui ()Z METHOD c isBuiltin ()Z METHOD d getSprite ()Lnone/bxe; METHOD e getTransformationList ()Lnone/bqf; METHOD f getItemPropertyOverrides ()Lnone/bqd;