CLASS none/apq net/minecraft/block/impl/BlockSkull FIELD a FACING Lnone/asy; FIELD b NO_DROP Lnone/asx; METHOD a deserializeState (I)Lnone/asl; METHOD a createTileEntity (Lnone/aiv;I)Lnone/ard; METHOD a getDropStack (Lnone/aiv;Lnone/cn;Lnone/asl;)Lnone/aer; METHOD a dropItems (Lnone/aiv;Lnone/cn;Lnone/asl;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a getStateForPlacement (Lnone/aiv;Lnone/cn;Lnone/cu;FFFILnone/so;)Lnone/asl; METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep; METHOD a applyMirror (Lnone/asl;Lnone/anx;)Lnone/asl; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asm; METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; METHOD c getTranslatedName ()Ljava/lang/String; METHOD e serializeState (Lnone/asl;)I