CLASS bza net/minecraft/client/render/entity/EntityRendererEnderDragon FIELD a BEAM_TEX Lnd; FIELD j EXPLOSION_TEX Lnd; FIELD k SKIN Lnd; METHOD a getTexture (Labb;)Lnd; ARG 0 model METHOD a render (Labb;FFFFFF)V ARG 0 entity ARG 1 limbMoveAngle ARG 2 limbMoveAmount ARG 4 headYaw ARG 5 headPitch METHOD a getTexture (Lve;)Lnd; ARG 0 model