CLASS apx net/minecraft/entity/mob/ZombieVillagerEntity FIELD a CONVERTING Lpn; FIELD bC conversionTimer I FIELD b PROFESSION Lpn; METHOD D getSoundAmbient ()Lxd; METHOD V_ update ()V METHOD a setProfession (I)V METHOD a interactMob (Laqg;Laey;)Z ARG 1 player METHOD a (Lbao;Laex;Lagr;Lagz;Lhp;)Lagz; ARG 3 difficulty METHOD a deserializeCustomData (Lhp;)V METHOD a setConverting (Ljava/util/UUID;I)V METHOD b serializeCustomData (Lhp;)V METHOD cJ getSoundPitch ()F METHOD cw getSoundDeath ()Lxd; METHOD dB getSoundStep ()Lxd; METHOD dC getSkull ()Lavo; METHOD dG getProfession ()I METHOD dJ isConverting ()Z METHOD dK finishConversion ()V METHOD e getSoundHurt (Lafo;)Lxd; METHOD y_ initDataTracker ()V