CLASS boi net/minecraft/state/StateFactory CLASS boi$a Builder FIELD a baseObject Ljava/lang/Object; FIELD b propertyMap Ljava/util/Map; METHOD (Ljava/lang/Object;)V ARG 0 baseObject ARG 1 base METHOD a build (Lboi$b;)Lboi; ARG 0 factory ARG 1 stateFactory METHOD a validate (Lbpj;)V ARG 1 property ARG 2 name ARG 3 values ARG 6 value METHOD a with ([Lbpj;)Lboi$a; ARG 1 properties CLASS boi$b Factory METHOD create (Ljava/lang/Object;Lcom/google/common/collect/ImmutableMap;)Lbof; ARG 0 baseObject ARG 1 propertyMap ARG 2 properties FIELD a NAME_MATCHER Ljava/util/regex/Pattern; FIELD b baseObject Ljava/lang/Object; FIELD c propertyMap Lcom/google/common/collect/ImmutableSortedMap; FIELD d states Lcom/google/common/collect/ImmutableList; METHOD (Ljava/lang/Object;Lboi$b;Ljava/util/Map;)V ARG 1 baseObject ARG 3 propertyMap METHOD a getStates ()Lcom/google/common/collect/ImmutableList; METHOD a getProperty (Ljava/lang/String;)Lbpj; ARG 1 name METHOD b getDefaultState ()Lboj; METHOD c getBaseObject ()Ljava/lang/Object; METHOD d getProperties ()Ljava/util/Collection;